Deck n Roll Games Night - Friday 10th July

Join us for another action packed evening of tabletop gaming in Portchester. Whether you’re here for Dungeons & Dragons, curious about trying out a new TTRPG system, or just fancy a laid-back board-gaming session, there’ll be something for everyone.
We’ll have D&D tables running on the night, along with space for additional TTRPGs. If you’d like to run something yourself, feel free to bring it along - new GMs and new players are always welcome.
Come roll some dice, meet the community, and enjoy a friendly, inclusive atmosphere.
💷 A suggested £2 donation on the night helps cover venue costs - thank you for supporting the space!
Friday, 10 July 2026, 19:00–22:00
Location: Portchester Parish Hall, 1 Assheton Ct, Portchester, Fareham PO16 9PS
Tables
The Impossible Fortress - Session 0D&D 5e · max 5Friday, 10 July 2026, 19:00–22:00GM: dankwizardPlayers: gradium0920, nick669837, scotters, lulabelle, pauldenney_21667Set in the homebrew world of the three fold lands. This morally grey campain will find the party incarcerated in the notorious black spire prison.
This is a session 0 where we will go over the theme and tone of the campaign. This session will likely not take the full 3 hours but people are welcome to stay if they need help making characters or need any help with anything
Level 3 - beginners welcome
- Heroes of NeverwinterInvite onlyD&D 5.5e · max 6Friday, 10 July 2026, 19:00–22:00GM: mischiefPlayers: snorky5979, dartfrog, red007b, alex_5707, zanthurius, davec
The Jewel of the North is rebuilding. Years after Mount Hotenow's eruption tore the city apart, Neverwinter claws its way back from the ash and where there's rebuilding, there's opportunity, ambition, and no shortage of people willing to cut a few throats to get ahead. Lords scheme, guilds jostle for the gaps left behind, and the streets remember a time before order returned.
You're not chosen ones. You're adventurers, sellswords, scoundrels, idealists, and opportunists who've thrown your lot in together because the work is good and the coin is better. What you make of Neverwinter, and what it makes of you, is yours to decide.
An ongoing campaign of faction intrigue, dungeon-delving, and consequences that stick.
- The Open TableAny · max 99Friday, 10 July 2026, 19:00–22:00GM: mischiefPlayers: dazv2024
The open table is for anyone who wants to talk D&D and TTRPGs without being mid-game. Come and chat about your current campaign, get a hand building a character, plan a session, swap ideas, or just pull up a chair and see what's going on.
It's also where we hope new groups will start, if our tables are full, this is the place to meet other players, find people you click with, and put together a game of your own. Stay five minutes or stay all evening.
- Call of chthulu- New yorkCall of chthulu · max 5Friday, 10 July 2026, 19:00–22:00GM: sanic456Players: drbats3757, geebtrade, metforce, nickoli, egg_abacus
Welcome to the big apple, what secrets are rotting away at the core?
- [Beginners] - Mystery and Chaos at the Tipsy Tankard! ⚔️🍻D&D 5.5e · max 6Friday, 10 July 2026, 19:00–22:00GM: kasperPlayers: phil9971
Level: 2nd Level (Pre-generated characters provided!)
New to the Game? You’re in the Right Place!
This session is designed specifically for absolute beginners who are curious about Dungeons & Dragons but haven't yet rolled their first d20. We will be running The Cursed Cask at a relaxed, patient pace, ensuring everyone has a blast while learning the ropes.
Here is what you can expect at our table:
- Learn the Core Mechanics: We will teach you how to roleplay with eccentric locals, navigate skill challenges (including some classic tavern games!), and read your character sheet as we play.
- Think Outside the Box: Combat isn't just about swinging swords. You'll learn how to use creative, non-lethal tactics, like grappling, shoving, and utilizing the environment to protect the town without harming its guards.
- Zero Judgment Zone: No need to memorize a massive rulebook. Whether you are confused about a spell or a skill check, there are no "silly" questions here. Ask away!
- Everything Provided: Just bring your imagination. We’ll have character sheets, dice, and pencils ready for you.
The tavern doors are open, the festival games are calling, and a suspicious barrel is waiting to be tapped. The only question is: Do you have what it takes to save the town?